Last date modified: 2025-Oct-03
Interface: ICard
Card instance
Extended by
Properties
active
readonlyactive:boolean
Indicates whether the card is currently active. Cards in a dock will be active when the associated tab is active. Cards in a frame are always active.
activeFlag
activeFlag:
boolean
Indicates whether card is currently active or not
applicationWindow
readonlyapplicationWindow:IApplicationWindow
Reference to the application window the card is currently in
Cards can be moved to layouts in various different browser windows, but the code defined in the card callback methods will often be executing in the context of the IWindowService.main window. This property should be used to determine which window the card is currently in. This is especially important when performing actions such as querying the DOM. Note that when a card has not been placed in a layout, the card framework cannot know which window it will be added to. In these situations, this property will be undefined.
autoRestore
readonlyautoRestore:boolean
Indicates whether card is set to auto restore or not
bottomToolbar?
readonlyoptionalbottomToolbar:IToolbar
The card's bottom toolbar, if it has one.
cardError
readonlycardError:ICardError
The card error of any error that occurred while handling the card
config
readonlyconfig:IReadonlyCardConfig
The card configuration
defaultHeight?
readonlyoptionaldefaultHeight:number
The default height for the card (as rem units)
defaultWidth?
readonlyoptionaldefaultWidth:number
The default width for the card (as rem units)
dockSkeletonClassName
readonlydockSkeletonClassName:string
Class name to be used to apply to the skeleton to the cards in this dock.
element?
readonlyoptionalelement:HTMLElement
The root HTML element of the card
enabled
readonlyenabled:boolean
Indicates whether the card is enabled.
errorString?
readonlyoptionalerrorString:string
A description of any error that occurred while handling the card
frame?
readonlyoptionalframe:HTMLIFrameElement
The HTML element containing the IFrame of the card
hasError
readonlyhasError:boolean
true if an error has occurred while handling the card
hasNotification
hasNotification:
boolean
Indicates whether card has a notification dot or not
height?
readonlyoptionalheight:number
The current height for the card (as pixels)
icon
readonlyicon:IReadonlyCardIcon
id
readonlyid:string
The unique identifier from ICardConfig.id (must not be shared by any default or custom card)
instance?
readonlyoptionalinstance:ICardInstance
The instance data associated with the card
instanceId
readonlyinstanceId:string
A unique id for this card instance (combination of ICard.id and ICard.instance)
instanceIndex
readonlyinstanceIndex:number
The instance number of the card (generally 0 unless there are multiple instances of the same card)
leftToolbar?
readonlyoptionalleftToolbar:IToolbar
The card's left toolbar, if it has one.
loadDeferred
readonlyloadDeferred:Promise<void>
returned deferred to determine if the card has loaded
location?
readonlyoptionallocation:ICardLocation
Current location of the card. If the card has not been placed in a location yet, or has been removed from its location, this is undefined.
maximized
readonlymaximized:boolean
Indicates whether the card is currently maximized.
minHeight
readonlyminHeight:number
The minimum height of the card (as rem units)
minWidth
readonlyminWidth:number
The minimum width of the card (as rem units)
order
readonlyorder:number
The index to use when sorting the tabs for the cards in a dock.
overlay?
readonlyoptionaloverlay:ICard
The overlay card if showOverlay() was called, or undefined if no overlay is set.
parameters?
readonlyoptionalparameters:any[]
Additional parameters attached to the card during creation. The interpretation of these parameters is dependent on the card type.
popoutInProgress
popoutInProgress:
boolean
poppedIn
readonlypoppedIn:boolean
Experimental
Indicates whether the card is currently popped in.
This flag is used by the experimental popout feature.
poppedOut
readonlypoppedOut:boolean
Experimental
Indicates whether the card is currently popped out.
This flag is used by the experimental popout feature.
rightToolbar?
readonlyoptionalrightToolbar:IToolbar
The card's right toolbar, if it has one.
skeletonVisible
readonlyskeletonVisible:boolean
True if the skeleton for this is currently visible
status
readonlystatus:CardStatus
The state (CardStatus) the card is in
title
readonlytitle:string
The human-readable card title
toolbars?
readonlyoptionaltoolbars:IToolbar[]
The card toolbar controls
topToolbar?
readonlyoptionaltopToolbar:IToolbar
The card's top toolbar, if it has one.
visible
visible:
boolean
Controls whether the card is visible. Setting this property to false will hide the card, setting it to true will show the card. Hiding a card can result in other panes being hidden as well, e.g. hiding a card when it is the only card in the dock will result in the dock being hidden as well. Cards are visible by default.
width?
readonlyoptionalwidth:number
The current width for the card (as pixels)
window
readonlywindow:Window
Reference to the browser window the card is currently in
This property is the same as ICard.applicationWindow.window.
Methods
activate()
activate():
Promise<boolean>
Activate the card if it is in a dock. This results in the card content being displayed in the dock body. If the card is still in the process of loading, a skeleton will be displayed until the load completes. If the card is not in a dock, this method has no effect.
Returns
Promise<boolean>
bindInstance()
bindInstance(
instance,layout?):void
Binds an ICardInstance to the card. Alternately, the ICardConfig.createInstance() function may be specified to have an ICardInstance created automatically for each card instance.
Parameters
• instance: ICardInstance
The ICardInstance to bind to the card
• layout?: any
Reserved for internal use
Returns
void
canDeactivate()
canDeactivate():
boolean
Check if card is currently able to be deactivated
Returns
boolean
completeFrameLoad()
completeFrameLoad():
void
Manually resolves the loading of the card for an IFrame or view model card loader.
Returns
void
createBanner()
createBanner(
message,config?):IMessageCardBanner
Creates a message banner that will display within the card
Parameters
• message: string
Banner message
• config?: IMessageCardBannerConfig
Optional banner configuration
Returns
createHtmlBanner()
createHtmlBanner(
contentHTML,config?):IHtmlCardBanner
Creates a custom HTML banner that will display within the card
Parameters
• contentHTML: string
Custom HTML content of the banner
• config?: IHtmlCardBannerConfig
Optional banner configuration
Returns
createToolbar()
createToolbar(
config):IToolbar
Creates a toolbar in the card. Toolbars may also be created via the ICardConfig.toolbarsConfig property.
Parameters
• config: ICardToolbarConfig
Returns
deactivate()
deactivate():
Promise<boolean>
Deactivate the card if it is in a dock. This results in the card content being hidden. If the card is not in a dock, this method has no effect.
Returns
Promise<boolean>
disable()
disable():
void
Disables the card. When cards are disabled, they are automatically deactivated and the associated dock toolbar button (if any) is disabled, preventing activation.
Returns
void
dismissBanner()
dismissBanner(
banner):void
Dismisses a banner and removes it from the card. Equivalent to calling ICardBanner.dismiss().
Parameters
• banner: ICardBanner
Returns
void
dismissBannerByClass()
dismissBannerByClass(
bannerClass):void
Method to dismiss the banner by class
Parameters
• bannerClass: string
Returns
void
enable()
enable():
void
Enables the card if it has been disabled by a call to ICard.disable().
Returns
void
failFrameLoad()
failFrameLoad(
error):void
Manually fails the loading of the card for an IFrame or view model card loader.
Parameters
• error: Error
Error to pass to reject
Returns
void
hideOverlay()
hideOverlay():
Promise<void>
Hides any overlay that was shown via a call to showOverlay()
Returns
Promise<void>
hideSkeleton()
hideSkeleton(
immediately?):void
Hides card skeleton without delay.
Parameters
• immediately?: boolean
Returns
void
load()
load():
Promise<void>
Loads the card if it is not already loaded. Note that it is normally not necessary to call this method because cards are loaded automatically when they activated in the UI. Manual loads may be useful in certain circumstances, for instance if the loading process is lengthy.
Returns
Promise<void>
maximize()
maximize():
Promise<void>
Moves the card to cover the whole viewport.
Returns
Promise<void>
move()
move(
location,force?):Promise<boolean>
Experimental
Moves the card to the specified location.
This is an experimental API. The application may not function properly when invoking this API.
Parameters
• location: ICardLocation
Location to move the card to
• force?: boolean
Optional boolean indicating whether or not the card should be forecefully moved,
bypassing the standard cardCanDeactivate() checks. Defaults to false.
Returns
Promise<boolean>
Promise that resolves to a boolean indicating if the card was successfully moved
popin()
popin(
force?, ...rest?):Promise<boolean>
Experimental
Docks the card and returns it to its original location after being popped out.
This is an experimental API. The application may not function properly when invoking this API.
Parameters
• force?: boolean
Optional boolean indicating whether or not the card should be forcefully popped in,
bypassing the standard cardCanDeactivate() checks. Defaults to false.
• ...rest?: any[]
Returns
Promise<boolean>
Promise that resolves to a boolean indicating whether or not the card could be popped out.
popout()
popout(...
rest):Promise<boolean>
Experimental
Undocks the card and moves it to a new popout window.
This is an experimental API. The application may not function properly when invoking this API.
Parameters
• ...rest: any[]
Returns
Promise<boolean>
Promise that resolves to a boolean indicating whether or not the card could be popped out.
remove()
remove():
void
Removes the card from its current dock.
Returns
void
reportError()
reportError(
displayString,error,customProperties?):void
Report that the card is in error state. This will display the passed in error message on the card if ICardError.isFatal is true and log it.
Parameters
• displayString: string
Message to be displayed on the card.
• error: ICardError
The ICardError instance containing information about the error.
• customProperties?
Any other additional data related to the error.
Returns
void
restore()
restore():
Promise<void>
Un-maximizes the card so that it shows in its location instead over the whole viewport.
Returns
Promise<void>
resumeMinHeight()
resumeMinHeight():
void
Resumes the min height of the card
Returns
void
setActiveFlag()
setActiveFlag(
flag):Promise<void>
Sets activeFlag to given value, if possible
Parameters
• flag: boolean
Returns
Promise<void>
setStatus()
setStatus(
status):void
Set the card's status to one of the CardStatus values.
Parameters
• status: CardStatus
Returns
void
showNotificationDot()
showNotificationDot(
show):void
Shows or hides the notification dot for the card's tab.
Parameters
• show: boolean
Returns
void
showOverlay()
showOverlay(
overlay):Promise<void>
Temporarily replaces the card contents with another card, for instance to display an error message. Only the overlay contents are used - other properties from the overlay card, such as the title and minimum size are ignored.
Parameters
• overlay: ICard
Returns
Promise<void>
showSkeleton()
showSkeleton(
immediately?):void
Shows card skeleton without delay.
Parameters
• immediately?: boolean
Returns
void
stateChanged()
stateChanged():
void
Called to notify the card system that the card's internal state (the data returned by ICardInstance.cardSaveState) has changed.
Returns
void
suspendMinHeight()
suspendMinHeight():
void
Temporarily suspends the min height of the card
Returns
void
unload()
unload():
Promise<void>
Unloads the card. Normally it is not necessary to call this method but it may be useful if the card is no longer needed.
Returns
Promise<void>
updateLayout()
updateLayout():
void
Called to notifiy the card system to update the layout.
Returns
void
waitForDetachment()
waitForDetachment():
Promise<void>
Wait for the card to be detached
Returns
Promise<void>
On this page
- Interface: ICard
- Extended by
- Properties
- active
- activeFlag
- applicationWindow
- autoRestore
- bottomToolbar?
- cardError
- config
- defaultHeight?
- defaultWidth?
- dockSkeletonClassName
- element?
- enabled
- errorString?
- frame?
- hasError
- hasNotification
- height?
- icon
- id
- instance?
- instanceId
- instanceIndex
- leftToolbar?
- loadDeferred
- location?
- maximized
- minHeight
- minWidth
- order
- overlay?
- parameters?
- popoutInProgress
- poppedIn
- poppedOut
- rightToolbar?
- skeletonVisible
- status
- title
- toolbars?
- topToolbar?
- visible
- width?
- window
- Methods
- activate()
- bindInstance()
- canDeactivate()
- completeFrameLoad()
- createBanner()
- createHtmlBanner()
- createToolbar()
- deactivate()
- disable()
- dismissBanner()
- dismissBannerByClass()
- enable()
- failFrameLoad()
- hideOverlay()
- hideSkeleton()
- load()
- maximize()
- move()
- popin()
- popout()
- remove()
- reportError()
- restore()
- resumeMinHeight()
- setActiveFlag()
- setStatus()
- showNotificationDot()
- showOverlay()
- showSkeleton()
- stateChanged()
- suspendMinHeight()
- unload()
- updateLayout()
- waitForDetachment()